Version 3.0.1

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Release Information

Release Date: 2015-11-1
Reason: Bug fixes

Changes

  • Added more starting forts
  • Things that would change a province's religion now avoid targetting centers of reformation
  • Fixed some Reformation events affecting a province in Greenland instead of Stockholm
  • Added ideas for Cornwall
  • Removed Portugese Adventurers triggered modifier
  • Added check to various triggered modifiers so they do not appear outside of a normal or historical setup
  • Perm can now form Russia
  • Lowered the prestige loss from having your capital occupied from -15 to -5
  • Some trade goods should no longer share the same color with other trade goods
  • Changed the modifiers provided by trade goods
  • Overhauled the reformation of the Western Roman Empire
  • Implemented basic fort removal/rebuilding system. When a province is occupied, there is now a 10% chance that the basic fortificatons will be destroyed.
  • Fixed religion icons for the Mesoamerican and South American religions
  • Adjusted the modifiers of some focus group policies
  • Adjusted the Inefficient Bureaucracy modifier
  • Added provinces that were missing from the Justinian's Realm region
  • Warning when destroying buildings is now clearer and less intrusive
  • Fixed the position of the slider in the Macro Build Interface
  • The historical bookmark is no longer visible when using Glory of Byzantium sub-mod
  • Bookmarks are now centered on the correct province
  • Italy can no longer claim the Roman Throne
  • Eastern tech AI nations can now pick Exploration Ideas at tech 12
  • Denmark's mission to take a Baltic center of trade can no longer immediately succeed when taken
  • Added missing Pisan core in Cagliari. Added missing Byzantine core in Thessaly
  • Added starting government values for Byzantium and Persia in GoB sub-mod
  • Added default starting government values for nations that did not have any
  • Fixed bug with setup event not occuring when playing with the GoB sub-mod
  • Added missing flavor events for France
  • Added missing decision for Burgundy to declare independence
  • The Tolerance finisher policy now increases the chance of getting the culture change event instead of the culture spread speed
  • Missionary Strength modifiers from the Great Persons have been lowered to 1.5%.
  • AI versions of the Great Persons have been brought in line with the Great Persons.
  • Cristobal Colon no longer gives +2 Leader Pool
  • Russian nobles now take their castles with them
  • You will no longer get the Reformer advisors unless you change religion
  • Horde governments now have ranks
  • Forming the Mongols will now make you empire rank
  • Timurids are now Sunni
  • Egypt in the main mod is now a Sunni, Egyptian (arabic), and muslim tech Absolute Monarchy
  • Egypt in GoB is now a Coptic, Egyptian (different from above), and byzantine tech Despotic Monarchy
  • Added Core Creation reduction to Timurids ideas
  • Event that spawns Timurids is now a major event
  • Players playing Chagatai now have the option to stay as Chagatai if they wish
  • Adjusted Timurid spawning event so they appear with the correct tech levels instead of tech 0
  • Changing to Timurids as Chagatai now gives you the option of getting Timurids ideas
  • Timurids should no longer appear in the middle of a tribal succession crisis
  • The AI now places more importance on Exploration ideas
  • AI Alsace will now take Innovative ideas instead of Religious ideas (combined with the previous changes, the Calvinist CoR that spawns in Strassburg should survive more often)
  • The Revenue Service building can now be built in provinces with 20+ development
  • Fixed some ruler name issues with Andhra
  • Added Byzantine decision to begin the journey of recovering all of Justinian's realm
  • Fabricating claims should now correctly give Bully/Aggressor points. And the amount of points was reduced
  • Fixed Swiss Confederation government having two Kingdom Rank entries and no Empire rank
  • Fixed Bharat government name entry checking the wrong tag
  • Fixed the Mayan male government titles
  • Fixed the colonial focus group policies looking for a non-existent idea group
  • Get control of naval supplies mission now looks for Hemp as well as Timber
  • France's Conquer Milan mission now gives a reward
  • Added vanilla events for the Hansa, Poland, and Protestantism
  • Added missing VeF events for Sweden
  • Added the ability to elect the governor of your vassals (if you selected that government for them)
  • Removed revolution disaster
  • Added some missions for Turkey
  • Crusader states can now be restored if they fall
  • Fixed bug where claim fabrication on Osman's provinces would get canceled
  • Expand the Bureaucracy policy now requires ADM tech 3
  • Added Encyclopedia
  • Adjusted Theodosian Walls
  • Changed the Byzantine Decline modifiers to mostly affect autonomy
  • Added Rise of the Turks modifier for the turkish minors
  • Removed Byzantine core from Euboea, Crete, and Cyclades
  • The Knight's government now provides religious unity
  • Orthodoxy is now harder to convert
  • Rise of the Ottomans now provides manpower recovery speed instead of mercenary-related modifiers
  • Florence, Lucca, Novgorod, Piombino, Pisa, Siena, and Venice now have fixed capitals
  • Cornwall can now form Celtica
  • Fixed various events with bad event pictures
  • Removed starting castle in Gotland
  • Fixed religious icons in Ledger
  • Implemented 1.13.2 vanilla changes
  • Fixed possible exploit with Janissaries
  • Assassination of Noble event now lowers prestige instead of Legitimacy
  • Tribal and Nomad governments can no longer get the focus group policies
  • Changed stab hits in some Nomad/tribal events to National Stability hits
  • Heir falls ill event: Increased prestige gain in first option. Lowered heir death chance in second option. Lowered maluses and increased bonuses in second option
  • Terrible Accident: Greatly lowered prestige hit in second option. Made the event rarer
  • Absolute Monarchy, Feudal Monarchy, and Enlightened Despotism are now available for government change
  • Added capital names to some provinces in Africa
  • Fixed a broken event in the Natives sub-mod